Blade-Runner
Supreme [H]ardness
- Joined
- Feb 25, 2013
- Messages
- 4,426
Division is still looking good.
new trailer 1080p stream right here
http://www.gamersyde.com/hqstream_tom_clancy_s_the_division_e3_microsoft_demo_hq_-32261_en.html
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Division is still looking good.
new trailer 1080p stream right here
http://www.gamersyde.com/hqstream_tom_clancy_s_the_division_e3_microsoft_demo_hq_-32261_en.html
Division is still looking good.
new trailer 1080p stream right here
http://www.gamersyde.com/hqstream_tom_clancy_s_the_division_e3_microsoft_demo_hq_-32261_en.html
Division is still looking good.
new trailer 1080p stream right here
http://www.gamersyde.com/hqstream_tom_clancy_s_the_division_e3_microsoft_demo_hq_-32261_en.html
looks stunning!...best graphics I've ever seen on PC
did they change the gameplay from when they first revealed the game?...I thought it was more of an action, shoot-em-up type of game while now it looks like a survival/outbreak one
Watch dogs looked great too...
UBI Soft.
This will look like Super Mario Brothers 3 when released. MAYBE Super Mario World if we a lucky.
looks stunning!...best graphics I've ever seen on PC
did they change the gameplay from when they first revealed the game?...I thought it was more of an action, shoot-em-up type of game while now it looks like a survival/outbreak one...very ambitious...reminds me of when S.T.A.L.K.E.R. was first announced...the final version was stripped down and lost a lot of interesting aspects but it WAS still an amazing game
Rumor alert, rumor alert, rumor alert, rumor alert, rumor alert, rumor alert, rumor alert, rumor alert, rumor alert, rumor alert… and rumor alert, rumor alert, rumor alert, rumor alert, rumor alert. And in case you did not get it, this is just a rumor so take everything you are about to read with a grain of salt.
Whatifgaming reported that The Division has already been downgraded visually. According to Whatifgaming, a source dev (whose identity cannot be revealed for obvious reasons) told them that the team has already took out ‘quite a lot of screen space reflections from the game’ and that the final product will not look as good as its E3 2013 reveal.
Here is the full email Whatifgaming received. As we’ve already said, take this with a grain of salt. Moreover, we don’t expect Ubisoft to confirm such a thing, even if this is legit information. As with Watch_Dogs, we’ll have to rely on what Ubisoft showed back in E3 2013 and we’ll compare the latest builds with that one in order to find out whether the game’s visuals are not up to what the French company showcased back then.
We really loved the reception to the demo we showed on the PC version at E3. Currently as it stands, there is definitely a lot of push coming from publishers to not make the experience so different on consoles as to alienate people into thinking that next generation is not as powerful as PC. This is probably what happened at Ubisoft Montreal. I think that while making stability changes is definitely important, it does not completely obliterate a lot of enhanced rendering applications.
Right now we already took out quite a lot of screen space reflections from the game and are working on asset management the best we can given consoles have that great unified memory. Naturally we will also be using online servers and have to produce a synchronization that higher graphics add to the latency so it had to be turned down. To me it still looks good, but not as good as the original reveal. I am sure as we get closer to launch and the actual console versions of the game featuring SD (Snowdrop) that it will start to seem all too obvious to people especially those on PCs. I just wanted to write and let you know that it definitely is not just stability but marketing politics plays into this a lot as well.
UPDATED 2nd Response from The Division Developer: Truth be told in regards to your question that while ‘Yes’ the lead platform is the PC, we simply cannot have such a big gap. As you know when the first WATCH DOGS Review was published by that one site, Ubisoft called it a “false review” and I am sure everyone can see how bad that sounded when they saw the game did look marginally better than something that was a last generation GTA IV. But no, they will not admit that they practice this or actively downgrade a game. It is much easier to say they removed things for stability which is often a lie as you can tell by the post-issues which are expected in any production we do.
Also to answer your 3rd question, no…they will never fully disclose what was removed from what build as no laws ask them to do so in terms of consumer rights. If we as developers published that information in very real terms for the consumer such as “Replaced particle fog simulation with 2d layer simulation in 3d space, removed particles from all explosions, lowered explosion volume multiplier by 20x, removed X # of trees and civilians, etc.” we would be out of a lot of sales and probably it would actually require too much time to deliver on the current hype that a lot of downgraded games see which look incredible with a vertical slice. I do share this in the hope’s that my colleagues and publishers and a lot of people who make false promises and do demonstrations which wrongfully create too much hype that they cannot deliver on ultimately stop doing such things. I want to see the industry actually move forward and not be so full of itself by promising too much and delivering too little. Regards
It remains to be seen whether Whatifgaming’s report is legit or not. As with Watch_Dogs, we’ll be sure as hell to compare various builds in order to find out whether the end product looks as good as the game’s E3 2013 reveal.
http://www.dsogaming.com/news/rumor-the-division-has-already-been-downgraded-visually/
ROFL, Ubi has seriously dug themselves into a massive hole....even if this rumor proves to be unfounded I don't think anyone will ever take Ubi's trailers seriously again.
It fits with the WatchDogs stuff. It was said they wanted the graphic experience to be universal regardless of system. As I said in the WD thread, the only difference they probably allow for is resolution. Shaders/effects are probably universal across the platforms.
Essentially, it's "next-gen" consoles already holding back the PC platform and we're just about a year in. The last gen took some time for those consoles to be caught up with. Disappointing to say the least.
It fits with the WatchDogs stuff. It was said they wanted the graphic experience to be universal regardless of system. As I said in the WD thread, the only difference they probably allow for is resolution. Shaders/effects are probably universal across the platforms.
I called it a bit before the consoles even came out: this is going to be a very long and VERY painful gaming cycle for PC gamers.
http://tomclancy-thedivision.ubi.co...22-ReleaseDateDelayAnnouncement--17-19-8-0515
Delayed to 2016. Likely a smart move.
http://tomclancy-thedivision.ubi.co...22-ReleaseDateDelayAnnouncement--17-19-8-0515
Delayed to 2016. Likely a smart move.
...they also released a new multiplayer gameplay trailer which clearly doesn't look as amazing from a graphics standpoint as earlier videos...still looks really good but not the photorealistic graphics from earlier...
https://www.youtube.com/watch?v=9S0_3Ml9heY
Yeah definitely a trend in the last few years...
Any mention on what engine it's running? Parts of it remind me of Watch Dogs, for better or for worse (maybe it's just the urban environment). They've had some varying levels of success with Unreal engines (Splinter Cell games, Ghost Recon, etc.) but something isn't quite as Unreal-y about these videos. I could be wrong!
Any mention on what engine it's running? Parts of it remind me of Watch Dogs, for better or for worse (maybe it's just the urban environment). They've had some varying levels of success with Unreal engines (Splinter Cell games, Ghost Recon, etc.) but something isn't quite as Unreal-y about these videos. I could be wrong!
This still looks awesome. The one thing that stands out to me is near beginning when they run into another team of online players...that was awesome. I mean, I'm sure it won't be as dramatic when we get our hands on it and that scenario plays out, but it'll still be damn awesome.
You can tell some of the fidelity is gone in terms of graphics based on the first gameplay video, but it still looks fantastic.
One of Ubi's various interchangeable internal engines. All of Ubi's big games might as well be on the same engine since they share bits and pieces across games. There probably is Watch_Dogs tech in there, along with stuff from Far Cry and Assassin's Creed.
Snowdrop engine...
https://www.youtube.com/watch?v=_F-hwyu9bcU
Yeap it got slapped with the big old console downgrade stick. *sigh* this looked incredible in 2013 and now in 2015 it looks "ok" and by 2016 it's going to be a downgrade visually to other games.
Cd Project does it so its okay.