AlphaAtlas
[H]ard|Gawd
- Joined
- Mar 3, 2018
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Microsoft recently acquired the long-running RPG developers Obsidian and inXile, and, given Microsoft's track record with acquisitions and PC titles in general, many fans were justifiably worried about what that means for either studio. But, in a recent interview with PC Gamer, Microsoft's Phil Spencer not only seemed cognizant of these concerns, but did his best to quell them. He said that it's "up to the studios to decide what platforms to make games for," and that he doesn't expect either to shift their focus away from PCs. Overall, it looks like both developers have plenty of leeway to make whatever they want, which mirriors what both studios have been loudly telling the public ever since they were acquired by Microsoft. Additionally, PC Gamer asked if gamers can expect Xbox games to show up on Windows, or if Microsoft Store games will ever show up on Steam. He said "It's a good question and something we've spent a lot of time thinking through. I expect us to share more details on our plans here soon." As they often have in the past, Microsoft repeatedly promised to do right by PC gamers this time around, but only time will tell if they follow up on that promise.
"While we are proud of our PC gaming heritage, we've made some mistakes along our journey. We know we have to move forward, informed by our past, with the unique wants, needs and challenges of the PC player at the center of decisions we make. I know we've talked quite a bit over time about what we want to deliver for the player on PC, but at E3 this year, and throughout 2019, you'll begin to see where we've been investing to deliver across Store, services, in Windows and in great games. It's just the beginning."
"While we are proud of our PC gaming heritage, we've made some mistakes along our journey. We know we have to move forward, informed by our past, with the unique wants, needs and challenges of the PC player at the center of decisions we make. I know we've talked quite a bit over time about what we want to deliver for the player on PC, but at E3 this year, and throughout 2019, you'll begin to see where we've been investing to deliver across Store, services, in Windows and in great games. It's just the beginning."