TaintedSquirrel
[H]F Junkie
- Joined
- Aug 5, 2013
- Messages
- 12,727
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Agreed! I have high hopes for this one.It's FINALLY time....
I'm gonna be all over this!! (I'd take a PTO day if I wasn't so f'ing busy)
It's FINALLY time....
I'm gonna be all over this!! (I'd take a PTO day if I wasn't so f'ing busy)
I'm busy at work too but I took the day off lol. Looking forward to this
I try to login every hour or so and the servers have been dead since release.How’s the launch?
This is an indie team launching their first ever game, no one should be surprised by this. Going from a couple thousand people online at once to 150k+ is a bit different of a beast. It's not like they're blizzard, it's excusable.I must have spoke too soon. This launch has been yet another shit show. I'm starting to wonder if these devs and publishers are software people and not cloud/infrastructure people. As of right now online play is not even available, they've taken it offline.
I was running 4k 60 with about 60-70% utilization (3090). Max settings.curious about the performance, for those that have played. One thing I do remember people saying was the performance in the earlier builds was not that great. Is 4k60 posssible with a 6900xt/59800x?
I'm on a 7900 XTX and a 5800x. Had to turn Volumetric lighting down from Ultra to Very high to be in the 90-120 range. For whatever reason it kills your performance. It's not amazing performance but not horrible considering how much can be happening on the screen.curious about the performance, for those that have played. One thing I do remember people saying was the performance in the earlier builds was not that great. Is 4k60 posssible with a 6900xt/5800x?
I was on at 3 AM last night with server issues.Day three and the Last Epoch shit show continues. If you're lucky enough to actually get into an online game you'll deal with long waits to simply travel to a new zone. I was in a game with 3 friends and everyone was dealing with different issues constantly. This seems like very poor planning on the dev side.
Offlline is the same as Online except you don't see people in hubs. I think there is global chat in offline but not totally sure.Whats the offline experience looking like?
(That's all I care about)
Finally gonna fire this up TONIGHT
same shit going on with Helldivers 2. it's funny that we've come so far and yet this seems to happen with so many games when they launch. i've had this game for like 2 years and played without issue, launches, doesn't work, no interest in playing anymore.Day three and the Last Epoch shit show continues. If you're lucky enough to actually get into an online game you'll deal with long waits to simply travel to a new zone. I was in a game with 3 friends and everyone was dealing with different issues constantly. This seems like very poor planning on the dev side.
The merchant guild is also probably useless offline.Offlline is the same as Online except you don't see people in hubs. I think there is global chat in offline but not totally sure.
Yeah it's crazy to see the overlap here. Difference is with Last Epoch, they at least had *some* idea how popular it would/wouldn't be. The game was in EA for quite some time.same shit going on with Helldivers 2. it's funny that we've come so far and yet this seems to happen with so many games when they launch. i've had this game for like 2 years and played without issue, launches, doesn't work, no interest in playing anymore.
Night and day difference. None of the issues everyone is bitching about. Also, we're in playing now online and it looks like they've improved shit drastically. We can finally play. Lets hope it lasts.Whats the offline experience looking like?
(That's all I care about)
Finally gonna fire this up TONIGHT
That's all I am playing. I have had no issues with the game yesterday, I think I played like 5 hours straight lol. The game is a bit weird in that my Marksman/rogue from the beta is in legacy but my other characters are in Cycle, so I can't share my stash with her so I remade a new Marksman/Rogue. Interestingly My Sorcerer build seems way under powered compared to my Marksman. I tried all the characters but the Shaman/Druid one. The Necro I am not sure of, it felt a bit boring. But I am really liking the Marksman and Sorcerer. The Sentinel is also pretty good but I didn't play it too long and looking at the specializations it's tough to figure out what to base it around. Gotta say love the whole shared stash thing for Offline SP.Whats the offline experience looking like?
(That's all I care about)
Finally gonna fire this up TONIGHT
Me and my woman had that happen as well. We would be in business if they had LAN play like Grim Dawn.The game had some decent stability last night but that seems to only apply to online single player. I was on with 3 friends and traveling between zones as a group was still broken. The devs were telling us to have only 1 player in the group travel to the new zone then have the rest of the team fast travel to the player. Based on what I've seen so far this game isn't really worth jumping through so many hoops. There are better ARPGs out there.
btw I played at 2 AM tonight and still getting 5-10 minute load screens, I ended up getting an infinite load screen and having to ALT F4.
I'm assuming it's online since there are no issues moving through zones in offline mode.Online or Full Offline mode?
I like tearing up the ground with the Druid basically used that and pets. The only way to play the game us with a controller and a Valari sipping bubbly or Lacroix and a Oled. When I used a Lcd two years ago eyestrain was plenty.Picked it up today and rolled what I thought was a druid... that plays like a barbarian with a wolf companion. It has been fun so far. I found a nutty unique 2-hander that buffs my wolf and hits like a truck with my thundercleave. Then there are 800 skills that leech life so... wombocomboing everything for now.
Still wrapping my head around skills and whatnot... but I figure if I take everything that buffs damage and life leech it can't be terrible.
It went from 1-2k players a day to 150k on full release day. Even when EA updates happened they would only peak around 10k. It's now pulling over 200k after the 1.0 release, or an increase by a factor of 100. I don't think they could have had any idea that it would be this popular. "Following" numbers on Steam are unreliable, and there are plenty of people like me who do not purchase early access no matter what.Yeah it's crazy to see the overlap here. Difference is with Last Epoch, they at least had *some* idea how popular it would/wouldn't be. The game was in EA for quite some time.