Hopefully with Sony's help they can increase asap. Game looks like a blast, from from what I've read about the micro transactions they are actually pretty cheap, and the game is only $40.
I'm not to butt hurt over some micro transactions when they are respectfully priced and the game isn't a full price title.
Waiting for issues to play out then I will contemplate picking it up, any idea how it's runs on a gtx 1080?
I'm not to butt hurt over some micro transactions when they are respectfully priced and the game isn't a full price title.
Waiting for issues to play out then I will contemplate picking it up, any idea how it's runs on a gtx 1080?
Of all the excuses I've heard from devs for the shit state of servers, this is one of the most reasonable and funny lol. Good for them, it sucks their serves are getting bent over the kitchen sink but you can't fault them for thinking they weren't going to be that popular.Sounds like Sony and Arrowhead didn't expect the game to be so popular. It launched with a max capacity of 250k players. Between the 155k on PC and add console players to that, this was clearly not enough.
https://x.com/pilestedt/status/1756826981327347931
https://nitter.poast.org/pilestedt/status/1756826981327347931
Pilestedt is the CEO of Arrowhead and Creative Director on Helldivers 2.
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