Most new high refresh rate displays nowadays don't have support for ULMB or similar backlight strobing tech. I have found it useful on my ASUS PG278Q when playing games that run at constant high framerates, there is noticeably less motion blur.
Could this be achieved with better blank frame insertion techniques in software? The blank frames lower brightness so that would have to be compensated. Likewise processing time has been an issue on TVs that have supported this feature but we haven't seen something like this done on GPUs have we? You'd think that GPUs would be capable of doing this fast enough while also supporting G-Sync. I know ELMB is out there but it seems to have its own set of problems.
Motion blur will be an issue until we have monitors that are 3x the current refresh rates and panel response times are down to OLED levels regardless of tech.
Could this be achieved with better blank frame insertion techniques in software? The blank frames lower brightness so that would have to be compensated. Likewise processing time has been an issue on TVs that have supported this feature but we haven't seen something like this done on GPUs have we? You'd think that GPUs would be capable of doing this fast enough while also supporting G-Sync. I know ELMB is out there but it seems to have its own set of problems.
Motion blur will be an issue until we have monitors that are 3x the current refresh rates and panel response times are down to OLED levels regardless of tech.