cageymaru
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- Joined
- Apr 10, 2003
- Messages
- 22,132
Atari VCS System Architect Rob Wyatt revealed new details about the upcoming console. He announced that the console is going to ship with 8GB of ram and still uses an AMD Bristol Ridge due to price and thermals. He announced that most controllers will be compatible with the machine and can be fully remapped. He pledged to keep the machine open to user modifications by keeping the AtariOS secure on boot and while browsing or playing games from the Atari Store. The user has the option to install an OtherOS onto the machine and do anything that they want with the hardware as it is their machine. This is in stark contrast to when Rob Wyatt was designing the original XBOX for Microsoft.
We won't have dedicated development hardware. You won't need it. Any Atari VCS device can be a development kit. All you will have to do is sign up to our developer program, download the SDK and start creating. If you don’t want to develop in native code then common game engine platforms will be available for the VCS. If you have an application in mind you can start today, make sure it runs on Linux at HD resolution using standard runtime libraries, the changes from this to the AtariOS will be minimal and mostly related to application startup and application packaging.
We won't have dedicated development hardware. You won't need it. Any Atari VCS device can be a development kit. All you will have to do is sign up to our developer program, download the SDK and start creating. If you don’t want to develop in native code then common game engine platforms will be available for the VCS. If you have an application in mind you can start today, make sure it runs on Linux at HD resolution using standard runtime libraries, the changes from this to the AtariOS will be minimal and mostly related to application startup and application packaging.