I think that is not as big of an issue for this specific game. Shitty quality, a bad mix of SP/MP, unclear vision, and inability to communicate what it was supposed to be were bigger issues. Communicating what type of game you're selling is becoming a big issue, many companies can't give...
I do think they should be included if you're paying that much, but like I said, most do come with them. MSI seems to include them with all mid-tier models. My Zotac RTX 4070 Super came with one and that isn't exactly a high end card. Cooler is excellent for the price though. About $30-40 cheaper...
The sooner it releases the better. If you don't have time to play it more power to you, wait for a sale and get it when you actually have time to play it. :D
Sounds awful. If anything having to maintain compatibility with older games will hold back newer games. I assume the modern day story aspects will just be rolled into a non-stop weekly "event" type of situation. Rather than being a proper story baked into the actual games it will be like Call of...
There is nothing about the movement and whatnot that cannot be done in UE5 or other engines. Visually it may look a bit more similar to other UE5 games but assuming they make their own modifications, which most big studios do, it will also have slightly different graphical feature...
The big problem is doing an open world style game improperly. Horizon isn't quite that bad. To me the first game's upsides made the shortcomings less noticeable. Forbidden West got even bigger, longer, with an inherently weaker story so the shortcomings became more obvious. But most open world...
That is almost every open world game, which most games try to be these days. It is a huge problem because the main story is only around 40% of the game, if that. I found that there were many areas of the map that are more or less unused. It does gate level/gear behind lots of side activities and...
Even a cracked copy won't do that. Especially because there is nothing to crack with Cyberpunk. Maybe his settings are turned down. Though maybe he is referring to how the NPCs behave, which have gotten better but are still a bit less dynamic than GTA or RDR if I recall.
And that is why ray tracing will still be a long ways off until it is very common in games. Even a 20% performance increase in ray tracing isn't that noteworthy. If you go from 50 frame rates to 60 frame rates that is a decent improvement, but still what most would consider to be too low for an...
The other thing to keep in mind is many of the benchmarks are done at 1920x1080. The higher resolution you go, the more likely you'll see results like this:
So a 7800X3D is better in gaming. But a 7900X3D is probably not that bad, and in some games the difference will be negligible most...
Just about done with this. Looks like the DLC is around 3 hours, so 25% more length. I am almost done with the main game. Story is around 12 hours on normal.
It is okay. Bit repetitive and simplistic enemies. I have not found a single thing scary about it though. Maybe I've played too many of...
Starfield's reception hasn't been that great. It looks like many are not giving it a pass. At the same time it isn't an awful game. But the reception seems to be lukewarm.
Unreal can help, but if they don't do a good job it could end up being a stuttering mess. Though UE5 does do larger scale...
A new Fallout game is coming, the question is when. Starfield clearly didn't obtain the popularity of FO or TES. But given how long they take it won't be another 8-10 years before we see another attempt at a Starfield game. Even if the work with another studio I fully expect the next Fallout to...
It works okay in my experience but you will see some ghosting. The other problem is that it seems to not work with frame rate caps. So it can push above the refresh rate and make G Sync not work when frame rates go too high.
Exactly what I wrote about above.
That as well. The story is a good bit less interesting. The other problem I have is the new tribes are very similar and for all the talk of them being so different, they end up being exactly the same. They have one conversation and start trusting Aloy without...
It is also UE4, so porting shouldn't be difficult. These days it is stupid to release a game on only one platform unless it is very niche. Game costs have gone up, and you would be dumb to limit your sales by 20-50%.
Seeing that Sony published it I assume they will try and get it ported to PC. Though if the developers have a large say in the matter maybe they will prevent it, but I am not sure why they would if Sony funds the port and hands it off to Nixes or another studio. It is also a South Korean game...
I just don't see the point of that either. The store is where the money is made, not the hardware. They are essentially the Steam on Xbox, except there is zero alternatives. Likewise for Sony.
It sold almost 8 million copies before the PC version released, which is not bad. Though I enjoyed the game and preferred it to God of War, it still wasn't quite great. It gets off to a bad start but gets better as time goes on.
ASUS seems to have the most expensive options, though MSI has certainly gone up in price. To get a decent cooler you have to spent a good bit more over MSRP it seems.
ASRock seems to have some affordable options for AMD. I know they aren't quite as popular and I never looked into one seriously, but seemingly they offer decent options that are discounted a bit more than XFX and the like. It would certainly be interested if they did Arc as well. I would even be...
No, because the game wasn't hard. Maybe on higher difficulty settings it is. The problem is the annoying and convoluted resource gathering. It requires very specific parts from very specific machines. Which means if you want to keep upgrading your weapons you need to use a weapon with a higher...
When I meant "big 3" I meant the biggest AIB/AIC partners worldwide. If I recall those three are ASUS, Gigabyte and MSI. For ATI/AMD Sapphire has long been popular. I always thought of it as ATI/AMD's EVGA. Sapphire cooling options seem to be quite nice for the money but I assume their margins...
That is not good. Isn't MSI one of the big 3? I'm sure ASUS and whatnot will pick up the slack but loosing an option is never good. Article does not seem to be clear if this is a temporary thing or if MSI will stop doing all AMD GPUs in the future.