Imagine 1 TB of RAM?! Does such yet exist? Ahhhhh
Reminded me about this Linus video (2TB of RAM)
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Imagine 1 TB of RAM?! Does such yet exist? Ahhhhh
16GB. Still trying to decide if I still go 32 on my next build or not (this fall).
Upgraded from 16GB to 32GB as a present to myself for my birthday (plus Newegg had a sale on the exact memory modules I had). Was worried the X470 MB / 2700X CPU might not like all 4 slots occupied and running at 3200 MHz / CL14, but memtest passed and it's been working perfectly.
Yes sir. Using BIOS 3004.For posterity, same board in your sig? -> Asus Crosshair VII Hero Wifi X470
32 GIG for no damn reason I just wanted to fill all the ram slots
Yep many reasons to need a lot of ram but some people live in their own little bubble and think the rest of the world has the same needs.Try running the new Rosetta project work units for the Coronavirus on a 24 or 32 thread machine and you'll be begging for more RAM lol
You mean... A game would be amazing? Because if we did it like we did back then, it would take 10x as many resources (developers) and be even more buggy than it is now. Forget $60 games, they'd be $200+ games to make their cost back. Ok, I'm probably exaggerating a bit, and I agree optimizing seems a lost art on lots of studio's. But you don't need hand optimize every byte... You benchmark and optimized inner loops and code paths shown to be issues. I can still write assembly, I just don't need it like I used to. My 32-bit multitasking OS (100% assembly with fd, hdd, keyboard, mouse, and vesa support) fit on a floppy, but it sure wasn't easily extendable or cross platform compatible.Advances in hardware have always been used as cover for shitty coding. If coders used the skills that were required back in the 8bit days when every byte was sacred...man games would be amazing.
When a fix patch is 60% of the original game size...
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You mean... A game would be amazing? Because if we did it like we did back then, it would take 10x as many resources (developers) and be even more buggy than it is now. Forget $60 games, they'd be $200+ games to make their cost back. Ok, I'm probably exaggerating a bit, and I agree optimizing seems a lost art on lots of studio's. But you don't need hand optimize every byte... You benchmark and optimized inner loops and code paths shown to be issues. I can still write assembly, I just don't need it like I used to. My 32-bit multitasking OS (100% assembly with fd, hdd, keyboard, mouse, and vesa support) fit on a floppy, but it sure wasn't easily extendable or cross platform compatible.
It's a lose lose ... Or there needs to be a happy medium. Like I said, some studio's, I feel, don't understand what optimizing is and couldn't troubleshoot their way out of a wet paper bag with a chainsaw. But with the pressure to get it done on schedule, adding new shiny features, then start on the next money maker creates an atmosphere of short cuts and half a$$ kinda works mentality. As long as people keep preordering games that don't even work, companies will continue selling them to us.Okay we'll stick with shitty coding then.
Lol, feels like my house:ASUS B350 Prime - 4 x 8GB (Wife's)
ASRock Fatal1ty B350 Gaming - 2 x 16GB (Daughter's)
ASRock Steel Legend x570 - 2 x 16gb (Mine)
Dell 6420 Laptop - 2 x 8GB (Linux ISO getter)
Toshiba Satellite - 2 x 2GB (recently acquired)
I bet you have a nice power bill like me then too .. lolLol, feels like my house:
Ryzen 1600 B450 Fatal1ty ITX 16gb
Daughter - Pentium G4560 B250M 8gb
Daughter - Pentium G4560 H110 ITX 8gb
Wife - i5 3450 - P8B75 8gb
Son - i5 6600k B150M (intended on getting a normal 6600 but the 6600k was the same price when I found it)16gb
Server dual L5640's 96gb
Just ordered (not delivered yet) 3700x + B550 16gb (upgrading my son's box, will swap his stuff into my wife's PC).
I'm not going to list my laptops as I barely use them anyways, most are 8gb though.
Not to horrible considering. I've got 12x8 ECC registered DIMMs in mine. I haven't even come close to using it all. Maybe overkill. I had 24GB in there (6x4g) but got a great deal on the forum and couldn't pass it up. I run Plex, Minecraft , some dev server stuff, my network share and a few odds and ends. Mostly idles though.I bet you have a nice power bill like me then too .. lol
I also neglected to mention my FreeNAS box that runs my Plex and Ubiquiti UniFi Controller software
1155 Intel S1200BTL - 4 x 8GB ECC DDR3 UDIMM's
I'd like to get a Minecraft server up and running with mods and what not for my daughter to mess with .. tried it once but failed .. but that was quite awhile ago, time to give it another go me thinksNot to horrible considering. I've got 12x8 ECC registered DIMMs in mine. I haven't even come close to using it all. Maybe overkill. I had 24GB in there (6x4g) but got a great deal on the forum and couldn't pass it up. I run Plex, Minecraft , some dev server stuff, my network share and a few odds and ends. Mostly idles though.
Well, feel free to PM if you run into issues. I have it setup and running under docker. I have a normal one (vanilla), a Pokemon one, and another my son was playing with that had a bunch of mods and stuff. We all jump on and play sometimes. I live out where the only internet is satellite, so running on the local LAN is about it for gaming.I'd like to get a Minecraft server up and running with mods and what not for my daughter to mess with .. tried it once but failed .. but that was quite awhile ago, time to give it another go me thinks
Same reason I went to 32GB from 16GB on my last build 8 years ago. I was also seeing RAM usage nip the physical limit. Since going to 32GB I've seen usage top out in the 20-24GB range. Another few years I'm going to want 64GB at this rate.Recently just upgraded my x99 rig in my sig to 32GB using this set:
https://www.newegg.com/g-skill-32gb...820232219?Item=N82E16820232219&quicklink=true
Overall 16GB was fine, but BFV was pushing 90% usage and I wanted better RAM than the original 2800Mhz Hynix Kit I got when x99 first came out. Plus DDR4 is fairly cheap right now.
This is a solid Samsung B-Die kit with Single Rank Dimms. I actually got this kit specifically for the look too. Not really a fan of how the newer Trident Series kits "look" for my specific build.
As I suspected ahead of time, my IMC can't handle 32Gb at 3200Mhz without me pushing SA voltage higher than I like (~1.2V), but I can run at 3000Mhz with SA of only 1.0V. I have timings down to 14-14-14-28 1T at 3000Mhz and have my effective latency down to 55.0ns in AIDA64 with just about 70GB/s of bandwidth (I also tuned second and third level timings)! I could get CAS 13 at that speed as well, but once again, it required a higher SA and cache voltage to maintain the increase in speed, so was not worth it for gaming.
I took the DRAM voltage down to 1.3V as well as not to stress the controller in the CPU too much and it still works great.
So yay, 32GB club now? lol.
Same reason I went to 32GB from 16GB on my last build 8 years ago. I was also seeing RAM usage nip the physical limit. Since going to 32GB I've seen usage top out in the 20-24GB range. Another few years I'm going to want 64GB at this rate.
I hate the RGB and Royal designs from G.SKILL, but I was able to snag a clean white set that I like the look of.
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I stuck with 16gb.... I have rarely even come close to this, no need to spend more than I have to. If I really end up needing more at some point I can throw them in my daughter's PC (8gb) and put her 2 sticks into my other daughters PC (8gb) so they both end up with 16gb and buy more for myself (my itx only supports 2 sticks otherwise it would have been even easier).The PC I built in 2013 had 16gb of ddr3. I felt really weird at the idea of building a pc 7 years later with the same amount of memory, so I went with 32. I like to multitask a lot, and I have topped out on memory with 16gb on the last system.