djoye
2[H]4U
- Joined
- Aug 31, 2004
- Messages
- 3,119
I've played for 10 hours and can say they did a good job. It seems that all features of the Dual Sense controller work, even the speaker; I've only used it hardwired, can't say how it performs wireless. I'm still running into weird stutter after playing for a bit even after using DDU to uninstall the Nvidia drivers and then performing a clean install. I think there's something screwy with shaders not completely compiling or maybe my machine just can't keep up with shader compilation if they're trying to do it on the fly (CPU isn't slammed, though). Regardless, it's probably something they'll work out in a patch or a driver update because there seems to be a lot of discussion of stutter on the Steam forums, other than that the game seems like a solid port. I played through the Embassy fight, FPS started dropping about 3-5FPS during the initial cut scenes, I assumed because of higher-quality models for cut scenes, but the battle with Regalla's fighters was fine. I hit the persistent lag when I was allowed to free roam that particular area. Frame rate smoothed out once I got to the campfire and backtracked into the fight area. Dropping to the very low preset didn't affect FPS at all, it stayed the same and lag/stutter remained until I backtracked into the area, as if shaders had compiled and all was well.
I'm running:
Windows 11
i7-9700K, 32GB RAM, RTX 3090, Gigabyte z390 motherboard
OS on a 256GB Samsung 950 Pro @ PCIe 3.0 x4, Games on a 4TB Corsair MP600 Pro XT @ PCIe 3.0 x4 (PCIe 4.0 not available on this MB/CPU)
I'm running:
Windows 11
i7-9700K, 32GB RAM, RTX 3090, Gigabyte z390 motherboard
OS on a 256GB Samsung 950 Pro @ PCIe 3.0 x4, Games on a 4TB Corsair MP600 Pro XT @ PCIe 3.0 x4 (PCIe 4.0 not available on this MB/CPU)