Domingo
Fully [H]
- Joined
- Jul 30, 2004
- Messages
- 22,727
That city area seems like the main culprit for performance issues across all platforms. Hopefully that's something they can better optimize, especially with the graphs shown in the DF video.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I paid like 80 dollars for Secret of Mana back in 95. Final Fantasy 6 was 60, same year.Video games were comparatively expensive back in the 80's and 90's. New releases for the NES were typically $50. Some games for the Genesis and SNES (I'll forever remember Phantasy Star 4) went 10-20% above that. The fact that nearly 40 years later we're still paying prices in the same ballpark = pretty wild.
I've often wondered about the fact that the going rate for popular video game release has been roughly $50 for a long time now. Skyrim was $50 when released a decade ago. IIRC, I was paying around $50 for AAA titles in the early 2000s (GTA: Vice City was about $50)
If a game is actually really freaking good (Witcher 3, Skyrim, etc.) I don't really see a problem with paying $70, or maybe even $100. I started playing video games in 1986 when I got the original Nintendo. Back then Super Mario Bros sold for about $25. Adjusted for inflation, that's about $70 today.
View attachment 643179
That said, I would never pay that much for a pre-order. In fact, I've stopped doing early access and pre-order stuff entirely. Make an awesome game, make sure it's ready to ship, and I'll gladly pay $70. If it's Witcher 3 grade, you can have $100 from me, no question. I had around 300 hours of play time in W3. So, even at $100 it would be a steal. I got well entertained for $0.30 per hour! You can't even buy a soft drink for 30 cents.
If game studios could dial in on how to truly provide value (and not just hype) they could probably charge a lot more for AAA titles. As it stands everything is a crap shoot, and I don't think I can trust professional reviews. I wait for a large sample of user reviews to show up on Metacritic before I even think about buying.
TLDR; Video game economics escape me.
I honestly don't remember any games that were more then $60 for the SNES or N64.I paid like 80 dollars for Secret of Mana back in 95. Final Fantasy 6 was 60, same year.
I honestly don't remember any games that were more then $60 for the SNES or N64.
I honestly don't remember any games that were more then $60 for the SNES or N64.
I honestly don't remember any games that were more then $60 for the SNES or N64.
I remember all these games being $60 here xD. Earthbound made sense to be $70 since you got the guide with it.
FYI I tried this mod and the game freezes with the only fix being alt-f4. other users on nexusmods reporting the same.I just got home from work and saw this on a FB group:
DLSS Frame Gen mod
https://www.nexusmods.com/dragonsdogma2/mods/39
Gonna download and check it out. I only played up to the 1st town and the frame rate was all over but I think with my VRR screen it kept it mostly smooth. Hopefully patches and this mod help.
FYI I tried this mod and the game freezes with the only fix being alt-f4. other users on nexusmods reporting the same.
He's not even four hours in and he's complaining about the size of the world, he hasn't even really started.
Denuvo may ban you if you delete your save files...each new game counts as an activation, 5 a day limit like usual. Saw a steam review where a guy was trying to get the game to run in Linux/Proton and ended up using all 5 of those installs and can't play for 24 hours
Not much wrong with the game on my end except for lag in main cities you can turn of RT and get a big fps jumpI heard 30 fps more. Oh and the Ox cart is slightly bugged but funny.Man I really hope they manage to fix things, was really looking forward to this one. May have to go with Horizon for the time being as well.
in this case this is a single player game and these MTC will very likely affect game design to push people to buy the shortcuts for romance items, camping gear or the barber options
This game is unintentionally hilarious at times. One of the pawns went up a head a bit on the path and turned towards me. A goblin jumps out of nowhere and bashes the pawn right in the head. After the battle the same pawn is like "We should be more vigilant" or something like that. LOL we... nah bitch, YOU do.
Yeah, that was an issue with the first game as well. I believe their dialog expands as you progress in the game but it's never great. I hope they do a Pawn update both expanding their dialog options and adding a larger variety of voice types for each personality trait. It's way too limited as is.Oh and the worst part of this game is that the pawns say the same shit over and over and won't ever shut the fuck up. They need an option to limit their chatter.
You're exactly the kind of person he was talking about in the video. Someone who can't actually be bothered to spend 5 minutes in order to learn the truth of the situation yet still feels the need to inject themselves into the conversation spouting complete bullshit. In this case you don't even seem to be aware of the items being sold as MTAs.Meh, I saw the start of Cowboy's video earlier. He says the dev's did notify reviewers of the dlc, others say they didn't get that info. It is possible people are lying and its possible that the reviewers got different info depending on the PR company/Devs or regional issues. I disagree with Cowboy on the extremeism of don't play any game that has microtransactions if you don't like the practice. Fair enough but in this case this is a single player game and these MTC will very likely affect game design to push people to buy the shortcuts for romance items, camping gear or the barber options. This is on top of the fact that you only get one game character and two save slots for it, all tied to the dev's servers. This is to track you and push you to their store. For a $70 single player game no less that will possibly make the game un-moddable or a hassle to do so, especially with denuvo on it.
I've played a couple of SP games with convenience MT that were pretty much pointless which didn't bother me much but most games with them do push you to buy them by making it grindy to obtain them the normal way, sometimes it's a gentle nudge and others(mostly mobile and MP) make the game awful without buying them. As was mentioned it can also result in them locking out mods that could be useful in all sorts of ways outside of what they're trying to block.I disagree...the microtransactions are not necessary at all...you can get those items in the game...it only acts as a shortcut for those that don't want to spend the time playing the game...it doesn't push people to buy them at all...plus like he and others have said, this is not the first time Capcom has implemented this in their games...why the outrage all of a sudden for this game?
I don't think you can really compare game prices from back then to now because the markets are so different.I've often wondered about the fact that the going rate for popular video game release has been roughly $50 for a long time now. Skyrim was $50 when released a decade ago. IIRC, I was paying around $50 for AAA titles in the early 2000s (GTA: Vice City was about $50)
If a game is actually really freaking good (Witcher 3, Skyrim, etc.) I don't really see a problem with paying $70, or maybe even $100. I started playing video games in 1986 when I got the original Nintendo. Back then Super Mario Bros sold for about $25. Adjusted for inflation, that's about $70 today.
View attachment 643179
That said, I would never pay that much for a pre-order. In fact, I've stopped doing early access and pre-order stuff entirely. Make an awesome game, make sure it's ready to ship, and I'll gladly pay $70. If it's Witcher 3 grade, you can have $100 from me, no question. I had around 300 hours of play time in W3. So, even at $100 it would be a steal. I got well entertained for $0.30 per hour! You can't even buy a soft drink for 30 cents.
If game studios could dial in on how to truly provide value (and not just hype) they could probably charge a lot more for AAA titles. As it stands everything is a crap shoot, and I don't think I can trust professional reviews. I wait for a large sample of user reviews to show up on Metacritic before I even think about buying.
TLDR; Video game economics escape me.
Cause steam gets bypassed within minutes of releases. Denuvo normally takes months and there are games that haven't had it broken yet years later.What a needless shit for brain decision. Steam is DRM anyway. Why is anyone even using Denuvo? It's notorious.
GN gives its review on DD2's PC performance. They bought 4 copies due to denuvo's 5 installs per day rule.
View: https://www.youtube.com/watch?v=twEERkUyAXE
There was never really a debate about the performance, the game needs work. That being said, I've got a very good PC so I'm not really having any issues and am enjoying the hell out of this game. Frame generation does wonders for this game so hopefully they get the issue with that sorted quickly.Oh my god…. that video pretty much ends the debate right there.