Remnant 2 developer: "We've heard from a few folks about the game's overall performance. We're definitely going to roll out performance updates after the game's launch. But for the sake of transparency, we designed the game with upscaling in mind (DLSS/FSR/XeSS)"
we're going down a slippery slope where developers can now release unoptimized games and rely on upscaling as a feature
It is now all about saving time, money and being able to sell hardware for more money that can't run many games at native resolution. The customer ends up with inferior products all around.