elvn
Supreme [H]ardness
- Joined
- May 5, 2006
- Messages
- 5,376
Reshade
https://reshade.me/
Reshade is pretty easy to use if you just want to edit a few sliders. After you install the reshade app, you just pick the game if it's detected, or recurse directories using "browse" to find a game exe.
Borrowing "how to install" images from here: https://forums.flightsimulator.com/...listic-colors-and-tone-fixes/454411/51?page=3
This one is dated but still shows how to change a lot of things pretty well. Notably blackpoint, whitepoint.
https://forum.level1techs.com/t/guide-for-installing-running-reshade-and-presets/126368
There are also sets of pre-baked arrays of settings you can download that people already took the time to make as a package for particular games. In that case you wouldn't have to edit anything yourself, you'd just install the preset. Personally I'd rather just adjust a few sliders myself though since everyone's monitor settings, viewing environment, and personal tastes are different.
If you want to install a preset someone authored for a game, for the most part it is just decompressing the preset ini into the specific game's folder
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This below shows how to use reshade's HDR tools along with the lilium tone mapping shader to fix "broken" HDR games that are defaulting to hdr 10,000 or HDR 4,000 due to poor implementation/broken sliders by devs:
Before he set the max CLL for static tone mapping to match what the game is trying to push at 10,000 or 4,000 . . and then set the target peak luminance to that of his screen - the brights were crushed to white, and the black level was also lifted and muddied.
PlasmaTVforGaming Youtube channel - Reshade HDR tools
YouTube Video:
HDR tone mapping is now possible with Reshade. What to do with 10000 nits games on any TV or Monitor [Plasma TV for Gaming Channel, 6 mo. ago]
He shows how he used the HDR shaders to fix cyberpunk in the video below, and that video goes into more detail later on further tweaking some things in reshade in the HDR game beyond the Max CLL for static tone mapping and the target peak luminance.
https://reshade.me/
Reshade is pretty easy to use if you just want to edit a few sliders. After you install the reshade app, you just pick the game if it's detected, or recurse directories using "browse" to find a game exe.
Borrowing "how to install" images from here: https://forums.flightsimulator.com/...listic-colors-and-tone-fixes/454411/51?page=3
"Now select which shaders (effects) you want to install, my recommendation is to uncheck all, and then recheck all, to install all the shaders. So make sure all are checked and then click next."
You should probably install all of the shaders since you can uncheck them all later within the app and only use the few you want on each game.
"Reshade should then load automatically when you start the sim"
"The first thing I would do would be to navigate to the settings menu in reshade at the top and select a key for effects toggle."
Like he said, select a unique hotkey combo so you can enable/disable the reshade effects in order to see before/after as you tweak.
You really only need to activate a few shader package checkboxes in order to get some controls like: saturation, color strengths/tone, contrast, black detail level, white point, sharpness etc. controls.
This one is dated but still shows how to change a lot of things pretty well. Notably blackpoint, whitepoint.
https://forum.level1techs.com/t/guide-for-installing-running-reshade-and-presets/126368
There are also sets of pre-baked arrays of settings you can download that people already took the time to make as a package for particular games. In that case you wouldn't have to edit anything yourself, you'd just install the preset. Personally I'd rather just adjust a few sliders myself though since everyone's monitor settings, viewing environment, and personal tastes are different.
If you want to install a preset someone authored for a game, for the most part it is just decompressing the preset ini into the specific game's folder
1) Install the latest ReShade and ALL of the base effects. You can install the extras if you want, but their not important for this tutorial.
2) Download the ReShade preset of your choice
3) Extract ONLY the INI file into your game folder (where ReShade is installed)
Some presets come with their own custom shaders, LUTs and/or textures. In that case, you'll have to install those too.
4) Open ReShade settings with the default key or a key you assigned by choice.
5) Go to HOME
6) In the drop down, select the preset you downloaded (the INI file you extracted)
7) It should load just fine. If not, press *** to reload.
======================================================
This below shows how to use reshade's HDR tools along with the lilium tone mapping shader to fix "broken" HDR games that are defaulting to hdr 10,000 or HDR 4,000 due to poor implementation/broken sliders by devs:
Before he set the max CLL for static tone mapping to match what the game is trying to push at 10,000 or 4,000 . . and then set the target peak luminance to that of his screen - the brights were crushed to white, and the black level was also lifted and muddied.
PlasmaTVforGaming Youtube channel - Reshade HDR tools
YouTube Video:
HDR tone mapping is now possible with Reshade. What to do with 10000 nits games on any TV or Monitor [Plasma TV for Gaming Channel, 6 mo. ago]
excerpts from the video linked below:
"I'm going to show you a way to get a better HDR on these pc games that are trying to output 10,000 nits, and they do NOT have a peak brightness slider, or they just have broken sliders like here in Horizon Zero Dawn - but we also have Uncharted, The Last of Us, God of War.
Unfortunately it is very frequent that we get (this in) these games and we need to fix them, especially if you are using a monitor that is not able to do tone mapping or a TV that cannot do tone mapping at 10,000nits because on this LG OLED we can actually come here to the settings and we select 'Tone Mapping: Off' or 'Dynamic Tone Mapping' (either one works) and then hit 1, 3, 1, 1, on the remote and then you can change here (in the HDMI signalling overide menu) the peak to Max LL 10,000and then the TV is going to do tone mapping. When you do that the mid tones look dark, it's just too compressed.. it doesn't look great, ok? " "How can they mess this up so bad in Horzion Zero Dawn?" "It's just crap, look at this before and after".
. .
"So now what I'm using here on the PC is Reshade. So on reshade we have this new HDR analysis tool and we have other shaders to fix the HDR. So the shader that I 'm using to fix the HDR is to do tone mapping basically. It's this shader called lilium tone mapping.
So how can you fix 10,000 nit HDR games? Very easy you just have to select where it says 'Max CLL for static tone mapping'. You select '10,000' and then you select 'Target Peak Luminance' and set it to '800'. Or, it (the Max CLL for static tone mapping) can depend on the game - so you can use that HDR analysis tool in reshade (to find the values the game is trying to output). If you want 800nit for HGIG on this LG C1 or one of these LG OLEDs that have 800nit HGiG, you just make sure that the max CLL is 800 or just right below. So that's all you have to do, just have to adjust this Target Peak luminance to do tone mapping and the difference is remarkable."
"Now I am doing other tweakings that I will share with you, that fix the midtones and colors, etc.".
"The difference is just absolutely Gigantic." . . " So that's how we can do tone mapping (with Reshade) - you want 800 if the game is trying to output 4000, you do the same here: select 4000 where it says Max CLL for static tone mapping, and then you select 800 for Target Peak Luminance".
YouTube Video:
HDR tone mapping is now possible with Reshade. What to do with 10000 nits games on any TV or Monitor [Plasma TV for Gaming Channel, 6 mo. ago]
He states the Horizon Zero Dawn and God of War are both trying to push 10,000nit HDR curves/ranges. Not sure if last of us is doing 10,000 or 4,000. So other than following his videos on those games or researching online to find out what a game is pushing, you could instead simply use the HDR analysis tool in reshade that he shows in that video to check where it shows that value in the top left corner of the game, like a fps meter sort-of, so you can set the Max CLL for static tone mapping to the correct value (10,000 or 4,000 usually for those broken HDR games). Then set the Target Peak Luminance to that of your gaming tv/monitor.
. .
Also, some SDR enhancement info about the way he uses Reshade in SDR games on a HDR capable screen:
HDR gaming on the PC keeps getting better. New Reshade and Lilium Shaders update. SDR HDR trick [Plasma TV for Gaming Channel, 5 mo. ago]
He shows how he used the HDR shaders to fix cyberpunk in the video below, and that video goes into more detail later on further tweaking some things in reshade in the HDR game beyond the Max CLL for static tone mapping and the target peak luminance.
"Man, honestly don't know how many times I've tried to fix cyberpunk native HDR but this is it - this is the best of my knowledge and abilities". "I'm very, very happy with this result".
*This video has a HDR version which shows the differences in HDR. Youtube HDR might need chrome or edge to get the hdr option for the vid
View: https://www.youtube.com/watch?v=OKThK63kYj0
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