So the war-games mode is seriously fun with friends. Been playing all day with a few friends and we've had a blast. If you like doing coop comp stomps it's an amazing game mode. I really can't wait to see what more they keep adding to this game mode per their development schedule.
Yeah, for some reason it’s bugged out. Either way, the game seems to run good and honestly looks really good. It does have typical UE4 shader hitching unfortunately, but most of that goes away if you just run the benchmark once.
They give you a choice between a new one and the classic. I’m playing with the new one and it seems to work fine. I didn’t bother playing the beta, but the UI and control seem fine to me here. It seems evident to me that the game went through some decent polish over the past couple months.
I'm impressed so far, at least with the campaign. It's exactly what I would have wanted Homeworld 3 to be. Haven't had a strategy game this good in quite a while.
The high FPS mod that works via F4SE fixes this. It raises the frame rate to like 300+ FPS during loading only so the scripts are ran through faster.
The high FPS mod is basically the only 'must have' mod on PC, and because it's via F4SE dll injection it doesn't remove achievements either or...
No clue, but TBH - I wouldn't play with that many mods personally. I'd just do F4SE because it's needed, the high FPS fix, and the unofficial patch. That's it. I wouldn't just download a pack of random shit and run it without knowing exactly what each one was doing.
Right now, F4SE, high FPS...
I never got the draw to this game personally, and I'm a massive FO3/Skyrim/FO4 fan. I'd literally rather just jump into any of the single-layer Bethesda games versus play this.
I bought it at basically the $100 price tag to get the DLC eventually and I thought it was worth the money. 100 hours out of the base game, and of course the DLC isn't out yet.
However, if someone never played FO3/NV/Skyrim/FO4 I'd recommend playing all of those first before Starfield.
I just don't see how one could put that many hours into this game. I had fun with it, but it took me about 100 hours to do all the main missions + all unique locations, and that included some hours of making ships. I have way more hours in Fallout 4 and Skyrim simply because walking around...
I honestly don’t have an issue with their technology. They fixed the biggest issue with their engine which was the 60fps limitation. I still think the game looks good when you consider the complexity. Starfield just was much bigger in scope than it should have been. IMO starfield should have...
Problem is that the game load is tied to FPS. With this new version there is no way currently to fix it unless you want to play with high FPS which will break the game. There are mods that basically boost FPS just during loading, but most mods don’t work with this latest update. So you pretty...
I'm not aware of there being any gameplay changes. This was visual/whatever only. The game seems exactly the same as I remember the vanilla unmodded version being outside of the marginal bugfixes and new items they put in.
Starfield isn't broken. Even at launch it was a fairly stable game. It's just that it wasn't Skyrim/FO4 level in terms of gameplay.
I'm really hoping this DLC adds a bunch to make exploration funner, but i'm doubting it.
For those having a lot of glitches in game - I noticed that for some reason even with Nvidia control panel set to 'application controlled' for refresh rate - The game is still using my desktop refresh rate of 175hz. You need to cap the frame rate using the NVCP or something else to 60fps...
Pretty decent game from what I've played so far. Although I'm not sure I'm going to get invested as there are obvious early access things. Very solid game thus far though. I'm liking it more than Farthest Frontier which was released in a way more rough state.
I broadly think what I've bolded describes any VR headset for the mass majority of consumers. Unless you're using it some professional purpose or you're really into some sort of space/flight sim - They're pretty useless because having to wear goggles fundamentally compromises the experience.
I'll again say it - AR/VR is dead on the mass-market consumer side for as long as it requires giant goggles. Anyone who thinks this will ever take off is just wrong. It's been demonstrated historically for almost 30 years now. You can improve the goggle technology as much as you want. It's...
I think I got around 150 into odyssey. Amazing game.
Anyone who hasn’t played odyssey and is looking for a good open world game - you’re missing out not playing it.
Yeah, this is the nail in the coffin. It was already doubtful season 1 would really fix the game, but doing what they are doing - It's going to be functionally dead.
A few days before the release of season 1 it was already down to less than 200 concurrent players on steam on average. It has a...
Because they don't want to reference exterior DLL's/libraries for security reasons, and Denuvo is doing a bunch of funky crap with virtualization, etc So it's going to be a large amount of code even compressed within the main binary of the game.
Still more secure than windows. If you’ve owned a box reality is you’re going to get the keys. Windows by default keeps any key handled by windows within lsass for 10 hours. Dump the associated eprocess blocks and you’ve got every key.
Because it’s too late to fix it. This stuff was planned out even before release. Soonest they could shift to really fix things would be this summer, but it’ll be 100% dead by then.