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Like I said, get it while the getting is good.as if nintendo isnt going to lose their shit over this.
Not sure if they can do anything for compiler-interpreter, etc... that seem all legal and respect copyrights laws(I could be very wrong, but usually programming language and compiler are really hard to protect).as if nintendo isnt going to lose their shit over this.
doesnt mean they wont try.Not sure if they can do anything for compiler-interpreter, etc... that seem all legal and respect copyrights laws(I could be very wrong, but usually programming language and compiler are really hard to protect).
The equivalent for NES has been online for 11 years now:
https://github.com/andrewrk/jamulator
And a bit like the NES 11 years ago, wouldn't today computer have little issue running an N64 emulator anyway ? That type of would have been really nice in 2000 on a pentium 200, but today ? I guess for very old PI type of hardware it can still be useful...
Not sure if they can do anything for compiler-interpreter, etc... that seem all legal and respect copyrights laws(I could be very wrong, but usually programming language and compiler are really hard to protect).
The equivalent for NES has been online for 11 years now:
https://github.com/andrewrk/jamulator
And a bit like the NES 11 years ago, wouldn't today computer have little issue running an N64 emulator anyway ? That type of would have been really nice in 2000 on a pentium 200, but today ? I guess for very old PI type of hardware it can still be useful... or for the $50 box device that come with hundreds of games on amazon, that could upgrade them to be N64 able now.
Decompiling is great for things like community mods, patches and compatibility. You can change some things to get old N64 games running in 200+FPS without changing the in-game speed, or add DXR effects, high res textures and add shaders, etc.
Because they make even more money when people buy their hardware and the old games on their stores.I find it odd Nintendo doesn't put old games on PC.. its free money LOL..
Nintendo NES classic was maybe a better way for the brand and money (same as having emulator-store on their console like the Wii).I find it odd Nintendo doesn't put old games on PC.. its free money LOL..
Ironic this news shows up after I recently played through one of the native PC ports of Super Mario 64 (which resulted from decompilation). The one I used was Super Mario 64 Plus, which is most excellent indeed. Would love more games to get that kind of attention. So yeah this recompiler stuff is fantastic news!
Yes that where Nintendo could have a much easier time to track down, those being obvious copyrights infringements.Nothing new and Nintendo has cracked down on the ports themselves. I remember a Github that would port Mario 64 for use on Linux, and that was taken down.
Not really. The way it worked is that it still needed an actual N64 rom of Mario 64. It would then decompile and extract assets in order to create a native port of on PC. It did give the option to use HD textures instead. Now it's moved onto other N64 games like Majora's Mask.Yes that where Nintendo could have a much easier time to track down, those being obvious copyrights infringements.
What crack down occured if it was not over the copyright angle ? Seem anything you do with a nintendo IP would need to have some good fair use that hard to see here. The fact that it need the actual Nintendo copyrighted code like you say... Was it some IP infringement or commercial brand instead that not considered copyright ?Not really.