I didn't say otherwise. Gritty realism was a trend in the mid-'00s, especially with the piss yellow filter, but Gears of War is really the one that started the trend of the mute brown aesthetic. It was the first game released on Unreal Engine 3, which is why I call it a curse. Even Call of...
Fiddled around with Fallout 3 to see if I could get the GFWL version working for achievements, couldn't, and ended up playing the game for 10 hours straight yesterday anyway.