Characters are pretty great too, I mean not all of them are great but by and large it is a good cast of characters that are fun to be around. Graphics are also pretty solid, the game "looks" very Harry Potter.
As you say, not super deep, but damn fun. I can find plenty of nits to pick, but...
Roland did some black fucking magic with the SoundCanvas. The whole sample set, all 300+ instruments and variations, fit into 4MB of ROM. While the instruments don't sound near as good or real as modern sample sets, it still sounds very good and again was 4MB IN TOTAL. They really did an amazing...
So what you do is use something like LoopBE to create a virtual MIDI loopback interface. DosBOX sends MIDI to it, it loops it back to an input you can feed to a VST host. You can host it in a full out DAW, but for something like this a single host like NanoHost works well which will more or less...
Most of the time I don't even save the session, never mind actually putting together a proper soundtrack. Once and awhile I do, so far the only full soundtracks I have are Doom, Heretic, Hexen and Xcom. Descent I always meant to get to, but never did more than mess with a couple tracks. You can...
You weren't wrong. Part of what killed AdLib was how good the SoundBlaster was. While the OPL2 was great for music, it didn't work well for sound effects. I mean games still used it for such, but you really wanted PCM for that. Yamaha did make chips that had that (the OPN2 was one such) but the...
Yep. Like at work we got a contract with Box, which is sort of like corporate DropBox and it was unlimited. I mean no big deal right? A university with lots of resources, surely people will use it as intended to share files and such, right? Nope, some departments decided like this sounded like a...
It's something every "cloud" data service has discovered: Offer your users unlimited space, they'll go fucking nuts. Not most of them, but a few people will just fill it full of shit and your costs will be huge.
Honestly that works fine for me. What I really want out of cloud saves are two things:
1) The ability to play back and forth between my laptop and desktop. This is the biggest one. I usually play on my desktop, but if I want to fire up a game on my laptop I don't want to have to go and manually...
They were the first mainstream soundcards for PCs. Basically all they did was take a Yamaha FM chip and put the components necessary to interface it with the PC on it. That worked well though because it was cheap (for the time) and you could now have some actual music in games. It absolutely...
Ya but continually saying "The schedular needs to rock," doesn't make sense if there's an easier way to solve the problem. If HT is not useful performance wise for a desktop these days, take it out. Particularly since, performance aside, it is NOT free as others noted. It costs transistors...
Also it hurts single threaded performance on the P-core. If you have it cranking hard on a thread, but then another thread is saying "can I please to have time on the core too?" it hurts that single thread performance. Now when CPUs only had 2 or 4 or 6 cores, maybe that was worth it. The...
They were probably trying to hide that it was just a Yamaha OPL2 chip, hoping other people wouldn't be able to easily clone it... which of course they figured out anyhow (was really obvious) and did.
The info says yes, they are cutting it entirely from all chips. More or less with e-cores, it doesn't make sense to do SMT anymore, save p-cores for heavy tasks, offload the easier stuff of e-cores.
If it is crashing everywhere and that fast I wonder if it is CPU related. Do you have a 13/14th gen Intel CPU? Some of them seem to have issues with UE games, which Survivor is, when they have an unlimited power setting which many motherboards default to.
The RT crashing seems to only happen on...
Kinda depends on how much you want to spend, and what size you want. If you just want a nice 24" monitor with no frills, the Dell U series is still a good way to go. The U2424H is one we often get at work. $300ish dollars and looks and works well. If you like the 16:10 1920x1200 the older U...
True, though that said there are some very accurate HT speakers (the SVS MTS speakers were pretty amazing) and it is easier to get one designed for a large room for not too much money. Most powered monitors are designed for nearfield which is great at the desktop since that's what you are doing...
Lots do actually, never ceases to amaze me how much people will spend on video and then just ignore audio. Not just computers either. I've seen people with new shiny $5k 85" OLEDs just using the integrated speakers.
Also, I will say that while I don't like computer speakers, I've come around to...
Pretty much. They'll start caring if AMD or Intel produce a card that people start buying instead. If GeForce cards start sitting on shelves not selling and people are snapping up cards from the competition, they'll care and lower prices. Otherwise, they won't.
I'm also guessing it is using the newer "12V-2x6" variant which has tightened up tolerances and made a few changes to make it less likely it can be not fully engaged and still deliver power.
They want to move more things to the local system. Probably not everything, some of the LLMs are real heavy on that first "L" (large), but some stuff. There's sort of two sides to the reasons they would do this:
1) From a consumer standpoint, local processing is faster and works even if there...
Ya thats... Ummm... Like why even do that? I mean I get not everything needs to be latest node, we make a LOT of useful chips for lots of products every day on older, cheaper, nodes. Your microwave has a PIC in it, they are not paying to have that fabbed on 3nm. But 350nm? That's so old as to...
I used to do receiver audio, I used an Emotiva XMC-1 hooked to amps hooked to a bunch of SVS M-series speakers. It worked quite well, though I did have to do the second "phantom monitor" thing. That went away when I moved in with my girlfriend, I no longer have room for a whole room-dominating...
ASUS does have an 8k monitor upcoming though they haven't announced a release date yet. It has been shown at trade shows, so it is real and in "getting ready to go" state. The downside is, of course, cost. It is expected to be about 8k dollars :P. But if you want 8k at monitor sizes with what...
I imagine they don't care about that. This probably isn't a "You can't do this, it's against the rules and we'll be mad!" kind of thing. More it is a "This is shit we do not want to deal with, so the official answer is no." The probate system is a pain in the ass, I'm sure they don't want to...
If you find a controller you like for one handed play, I can't recommend Spiritfarer enough for a 2-player game. It has a very deep and touching story, the game play mechanics are simple but fun, and it has no failure state so in a case like yours where you are not playing at peak performance it...
In addition to all the good control suggestions people have made (the MS adaptive in particular) I can suggest some games to think about:
Xcom and Xcom 2 are both really fun turn-based games. I know you want non-turn based as well, but of course turn based makes things easier since it will wait...
Could be, I didn't know about that part of it, just the viewing angles, having observed that. It is amazing how wide the viewing angles are. Like WOLED is good, better than IPS, but it does drop off at the sides. QDOLED you can look at practically perpendicular and it still looks great. It is...
Part of that is the lighting and QD-OLED. QD-OLEDs don't have a polarizer in them, they don't need it. The advantage of that is their viewing angles are insanely wide. Like WOLED is good, but QD-OLED is just another level. Essentially perfect. The downside is that a polarizer helps tone down the...
I mean, that's never going to happen. For one according to the article he only controls 25% of it, meaning he doesn't get to make the decision, it is a group of people, but also because of for finances and taxes work it is pretty difficult to just "hand off" a company to someone. They have to...
That's probably part of the issue is that we learn what a given franchise is supposed to give us, and we want it, and then if it doesn't we aren't going to be happy. Mass Effect established that this was a story-driven world. That was the shining jewel of the first game. Like there were plenty...
For those wondering, that word vomit was from MS Copilot. I asked it to write a generic positive game review and then to make it more wordy and meandering.
:vomit:
Ah, my dear interstellar wanderers, gather 'round as I weave a cosmic tapestry of words to extol the virtues of the celestial marvel known as Galactic Odyssey. 🌌✨
A Celestial Prelude
Picture, if you will, a vast expanse of inky blackness punctuated by shimmering pinpricks of light—the cosmic...
Nah, they need to make back the money from the purchase, so the rates are going to go up. Have to pay more if you want them all in lock step, otherwise they'll designate some to slag your product.
Because, again, the loss, the bandwidth. The higher the bandwidth, the more interference and loss matters. The details get pretty technical pretty fast but simplified time and frequency are reciprocals of each other and as you increase the speed at which you pulse a signal, it spreads out in the...
They also may just be lying. Lot of that shit goes on, has been since the HDMI 2.0 days. Plenty of cables that claimed they'd support something but were not certified, and when you got them it was a crapshoot if it worked.
Nah, those are garbage. As toast pointed out, they are way lower bandwidth, and they use LEDs. They are also POF (plastic) not actual glass fiber which means the cables are really lossy. You actually can get S/PDIF way farther over coax than TOSLINK because the POF cables are so lossy. You...
Cost. While fiber has gotten a lot cheaper, it still costs a lot more than copper. Not so much the fiber itself (though it does cost more) but the transceivers. For a real basic price check, we can look at a Fiberstore 100gig QSFP module. That is 100gbits over 4 lanes of data, send and receive...