For me, I didn't choose the game I enjoyed the most. I chose the game I felt had the overall biggest impact of the year.
And here's the thing. The biggest impact doesn't necessarily mean the biggest seller, or the most popular, or the innovator.
My 1981 choice was Wizardry 1. Not the...
So, if I had to choose my games of the year:
1981: Wizardry: Proving Grounds of the Mad Overlord
1982: Ms. Pac Man
1983: Dragon's Lair
1984: King's Quest: Quest for the Crown
1985: Ultima IV: Quest of the Avatar
1986: Castlevania
1987: Double Dragon
1988: Wasteland
1989: Tetris
1990: Super...
We each have our own taste. A lot of people don't like Zelda 2, but it's my favorite Zelda game.
For some reason, I never cared for the first Zelda. But Zelda 2 was a very mature Zelda game, which I loved. I don't care if the manual says he's 16. The game overall is very dark, unlike the...
So, CGA was 4 colors if you used an RGB monitor but could actually output 16 colors if you used a composite monitor via artifacting. (It could really get beyond that. There are demos of CGA outputting 1024 colors).
King's Quest on actual hardware (an original IBM PC & Monitor)...
So King's Quest originally came out in 1984, and didn't include Green Sleeves. That was in one of the later variants. (Several things I enjoyed about the original version, such as the birds chirping, was removed in the later versions.)
The thing is, in later versions of Diablo 3, Rifts and Greater Rifts were meant to be sped through.
The Rifts are very compact in terms of monster density. Diabo 4 though is filled with a bunch of empty space. And sure, there might be monsters in between, but you're not killing them, you're...
Well, the leveling so far seems fairly easy compared to previous seasons. 2 hours in and already level 48.
Unfortunately, I still don't think the game's quite yet ready for primetime, so once again, will just focus on the season journey and call it quits.
None of these games were influenced by Myst though. You're talking about Sierra & LucasArts, who had their own thriving adventure games prior to Myst, and none of them follow Myst's gameplay.
Myst itself is not really a classical adventure game. It's a world with self-contained puzzles...
It's fine not liking a game if you can understand the importance. But part of the problem is, I'm not sure what the criteria is of the HoF.
Let's take influence for example. The first class (2015) for it took World of Warcraft. And Myst is very much like WoW here. Were both popular games...
https://www.museumofplay.org/exhibits/world-video-game-hall-of-fame/inducted-games/
* Asteroids
* Myst
* Resident Evil
* SimCity
* Ultima
Having spent time on reddit today, the threads really disappointed me in exactly how little people know about video game history. Praise for Resident Evil...
So, upon completion, the game is meh. I actually enjoyed Rising, but this is just not a worthy successor to Suikoden.
Issue 1: The battle system.
The good? If you want a bit more strategy in your game compared to normal RPGs, the battle system is the way to go. You're going to get killed in...
I kind of expected that. You're just not going to get source-respectful translations from a company. Fortunately for the PC, eventually some fans will eventually change this, but with the amount of text in the game, it could be years in the future.
So, I know a lot of people didn't like Rise, but I thought it was a fun diversion. Not too long of a game, and a great diversion until Hundred Heroes comes out. Looking forward to it, as Suikoden was one of my favorite JRPGs.
No. The time is dependent on the total people who report you.
I'm assuming some streamer wanted to take #1, and I got there first, and got a few of his watchers to falsely report me.
Just the fact though, that you can do this, and a player has no ability to appeal is stupid. Like, at least...