There is just a lot of annoying crap in this game. The upgrade progression is unnecessarily confusing and oddly gated. Skills are so slowly rolled out that I have finished a large chunk of the game, but a large amount of those skills need to go...
I think the update was mostly to get the console versions up to snuff with the newer hardware. Bethesda's philosophy with PC support tends to be "they'll fix that with mods and console commands, so why bother?"
I've had plenty of bugs in both of...
I only had one playthrough on release and never touched any of the DLC, saw that CDkeys has the GOTY edition for <$10 so I decided to hop in for another go nearly 10 years later. Not sure what this update was supposed to improve upon but thus...
Everything feels so generic. Example: A mission may take you to this place, you spend 10 minutes going there. And then you're there for two whole minutes just to hear a bit of a conversation. This massive facility, with absolutely nothing to do...
That female bartender with the Johnny Cash voice in Hogwarts slapped the immersion right out of my mouth. Can’t think of a better example.
Plus wasn’t that voiceover only in the NA release?
It certainly does which it breaks immersion, which is often the case in modern games. If it affects quality/immersion/story writing/character design, it matters. I have little interest in whatever clickbait articles you're referring to. I can...
You are so wrong and stuck in your own head it's not even funny. I am all for inclusion and representation being an ethnic minority myself. I have nothing against diversity, in fact I am all for it. But using DEI as a tool to limit artistic...
I've never played those. I was sort of interested in the Infamous games but those are quite old and not sure I'd play them even if ported. My interest in them has dwindled further. GoT is not a terrible game, but it is quite plain. If you played...
Someone on Steam figured out how to get rid of the letterboxing on 16:9 displays. Since it's UE5 you can also disable chromatic aberration and other undesirable post effects, but in the case of this game I think CA is used as an element to...
even the trailers for the game had some great positional discreet audio coming from the right/left channels...more developers should work on the audio aspect of their games...I never play games with headphones, always at least 5.1 audio
Senua’s Saga: Hellblade II is similar in many ways, but like its predecessor, it offers an incredibly memorable experience. With many of the same strengths and weaknesses of Senua’s first journey, some may wish the game had evolved a bit more...
Part of me wants to dive in, the other part of me is burnt out on open world games after just finishing Horizon Forbidden West. I'll probably wait until the fall, but I am very interested in the game.